Swiffy Pros & Cons

Tuesday, 10. July 2012

I have used Swiffy for 6 months in order to convert flash animation to HTML5. From my experience, I summarized pros and cons.

Pros
- Support AS2 grammar partially. Why not AS3? It seemed very limited at the first time but we find it enough to make something nice. We can call JavaScript function from ActionScript code and JavaScript can send parameters to ActionScript (ActionScript code is translated into JavaScript code). There is no way to call ActionScript function from JavaScript, so we need some trick for it.
- Can display most Flash assets. If the tool can’t, it reports that it is not supported so we make Flash assets which are supported.
- It is an active project. It is usually released once a month with bug fixes and enhancements.

Cons
- Slow. It is not only Swiffy problem. HTML5 renderering is slow on some old browsers.
- No communication channel with developers. There is the only feedback form which is not responded.
- No command line tool
- Can’t select runtime version. We have to use only the latest version.
- Not run on Android 2.3 and below. It is because its default browser doesn’t support SVG. Firefox/Opera browser is OK.

Jumpless on Chrome Webstore

Sunday, 3. July 2011

I uploaded Jumpless to Chrome Webstore months ago and it got featured. You can see Jumpless in the main page of Chrome Webstore. If you can’t find it yet, here is the link to Jumpless .

You can also find Conveyor and Snake Runaway though they are not as popular as Jumpless.

Thank players on Chrome and the Google Webstore team!

Slash/Boom

Friday, 17. December 2010

Our new game Slash/Boom is out! It will provide unique experiences of slicing various structures. I collaborate with Chaz(www.flashchaz.com) the author of awesome games including Gun game 2 and iZZi. The background music by Sergey is very sweet and relaxing though game play may be a bit challenging. I wrote code listening to this music.
Play Slash/Boom at http://www.arcadecanvas.com/games/slash-boom

Jumpless is released

Thursday, 2. December 2010

My game Jumpless has been released! Play the game at arcadecanvas.com. I hope you enjoy the unique puzzle game and beat 30 levels!