Sunday, 3. July 2011
I uploaded Jumpless to Chrome Webstore months ago and it got featured. You can see Jumpless in the main page of Chrome Webstore. If you can’t find it yet, here is the link to Jumpless .
You can also find Conveyor and Snake Runaway though they are not as popular as Jumpless.
Thank players on Chrome and the Google Webstore team!
Friday, 17. December 2010
Our new game Slash/Boom is out! It will provide unique experiences of slicing various structures. I collaborate with Chaz(www.flashchaz.com) the author of awesome games including Gun game 2 and iZZi. The background music by Sergey is very sweet and relaxing though game play may be a bit challenging. I wrote code listening to this music.
Play Slash/Boom at http://www.arcadecanvas.com/games/slash-boom

Thursday, 2. December 2010
My game Jumpless has been released! Play the game at arcadecanvas.com. I hope you enjoy the unique puzzle game and beat 30 levels!

Tuesday, 26. October 2010
Conveyor was published on BigFishGames yesterday.
They bought the non-exclusive license of the game about 1 month ago, and I found it published by chance from twitter. Yeah, it took so long time to be tested and finally published by them whereas most sponsors who buy non-exclusive license want games to be published ASAP.
I always want to know if my game performs well or not on customers’ site. But, I coudn’t use statistics API because they don’t allow any communication to external servers. I am very curious.